Difference between revisions of "Bomb Bag"

From Hyrule Castle Library
Jump to: navigation, search
(so many augments)
m (Remote Bomb: Typo)
Line 71: Line 71:
 
|cost=3
 
|cost=3
 
|field1=Control}}
 
|field1=Control}}
A user with the '''Remote Bomb''' augment is capable of producing bombs which lack a fuse entirely, but can instead be detonated telepathically.  Once the Bomb is produced, the user can mentally trigger it to detonate at point within the next five minutes or so.  This mental trigger is only capable of affecting up to three separate bombs, all of which must be triggered simultaneousyl.
+
A user with the '''Remote Bomb''' augment is capable of producing bombs which lack a fuse entirely, but can instead be detonated telepathically.  Once the Bomb is produced, the user can mentally trigger it to detonate at point within the next five minutes or so.  This mental trigger is only capable of affecting up to three separate bombs, all of which must be triggered simultaneously.
 
{{clear}}
 
{{clear}}
 +
 
===Water Bomb===
 
===Water Bomb===
 
{{TB
 
{{TB

Revision as of 02:44, 30 October 2013

Bomb Bag
Type Offensive Mechanical Item
Fields Bomb, Stock
Cost Normal Cost

P5: 40 rupees
P4: 50 rupees
P3: 60 rupees
P2: 70 rupees
P1: 80 rupees
Rent: 10 rupees

The Bomb Bag treasure is an offensive, mechanical item. It appears as small satchel, comparable in size to a honeydew or small watermelon, which can be attached to a belt or backpack. At any given time, the user can reach into this sack to inexplicably pull out a fist-sized bomb, which is already lit with a fuse normally lasting about five seconds. When the fuse runs out, the bomb will explode violently. It will also explode with a phenomenally hard impact (harder than most people can throw), or intense heat, as from flames. With proper preparation, the user can make a bomb with a longer or shorter fuse, or pull out a bomb which isn't automatically lit. Neither the bag, nor anything inside it, will explode from exposure to heat or impacts.

Strangely, this sack only functions when an individual bomb is pulled out one at a time. The user cannot simply dump out the would-be contents of the sack, and cannot pull out another bomb until either the last bomb has detonated or five seconds have passed.

An individual bomb, outside of the Bomb Bag, can be acquired for a set cost of 5 rupees. An individual bomb is a SingleUse treasure, and as such, it can only be used once.

Augments

The user can gain the Bomb Arrow, Blast Coating, Bomb Flower, Jelly Bomb, Powder Charge, Remote Bomb or Water Bomb augment simultaneously with the original treasure for an additional cost, or as a separate treasure at a later time.

Bomb Arrow

Bomb Arrow
Additional
Fields
Enchant, Projectile, WeaponBase
Additional
Cost
Lower Cost

P5: 20 rupees
P4: 25 rupees
P3: 30 rupees
P2: 35 rupees
P1: 40 rupees

A user with the Bomb Arrow technique can use a Bomb in a new way. The user can swiftly attach one of his Bombs to the tip of an arrow, crossbow bolt, or similar fired projectile. Providing one hand handles the Bomb, and the other hand handles the projectile, this process takes less than a second, allowing it to be aimed a moment later. The arrow can then be fired, and unleashes as a Bomb-equivalent explosion on impact. Because of the added weight, the projectile may be somewhat front-heavy.

Blast Coating

Blast Coating
Additional
Fields
Enchant
Additional
Cost
Lower Cost

P5: 20 rupees
P4: 25 rupees
P3: 30 rupees
P2: 35 rupees
P1: 40 rupees

A user with the Blast Coating technique can use a Bomb in a new way. Using the powder from one of his Bombs, the user delicately applies it to the tip of a weapon, or other surface, in a particular way. When the surface next strikes an object with enough force, it will explode with roughly half the force of a normal Bomb, causing boosted damage and consuming the powder applied. The process of adding this powder is quite delicate, and takes roughly one minute to do so properly.

The strain of the explosion can damage the weapon. A weapon or surface made of steel will likely survive one blast without impact, but multiple blasts in less than few minutes' time will likely destroy it. A more delicate weapon, as one made from wood or straw, may be destroyed outright. An extraordinarily durable weapon, such as one made form Goron Iron, may suffer no damage even from repeated blasts.

Bomb Flower

Bomb Flower
Additional
Fields
Forest
Additional
Cost
Lowest Cost

C5: 10 rupees
C4: 15 rupees
C3: 20 rupees
C2: 25 rupees
C1: 30 rupees

A user with the Bomb Flower augment can cultivate the infamous crop of the same name. Any planted Bomb Flower takes at least a week to grow to fruition, but once fully grown, it is capable of producing fully-functional organic Bombs, as in the Bomb Bag treasure itself. So long as the flower remains rooted, any creature can repeatedly draw from it a single Bomb every few seconds. Any Bomb drawn in this way becomes lit as it is drawn out.

Jelly Bomb

Jelly Bomb
Additional
Fields
Enchant
Additional
Cost
Lower Cost

C5: 20 rupees
C4: 25 rupees
C3: 30 rupees
C2: 35 rupees
C1: 40 rupees

A user with the Jelly Bomb augment can produce a Bomb coated with a specially adhesive substance. This is usually done by preparing Bombs ahead of time with a special chemical mixture, but can also be used to magically enchant the Bomb as it is pulled out. In either case, the Bomb becomes extremely sticky once it leaves the user's grasp. It is capable of sticking to walls, ceilings, and even shields. Monsters stuck with a Jelly Bomb tend to have a difficult time removing it without either water, or some sort of implement which can be used to pry off the explosive.

Powder Charge

Powder Charge
Additional
Fields
Trap
Additional
Cost
Low Cost

C5: 30 rupees
C4: 35 rupees
C3: 40 rupees
C2: 45 rupees
C1: 50 rupees

A user with the Powder Charge technique can use a Bomb to create a Powder Charge. A Powder Charge must be prepared beforehand, requiring at least one minute, and generally cannot be prepared during battle due to the volatile nature of the Powder Charge. The Powder Charge itself appears is a tiny packet, which essentially concentrates all the ingredients of a bomb into a small, highly-volatile container. The charge can be used in various ways; as a trip mine, as a remotely detonated mine (via a string), as an attachment to a projectile, etc.

Remote Bomb

Remote Bomb
Additional
Fields
Control
Additional
Cost
Low Cost

W5: 30 rupees
W4: 35 rupees
W3: 40 rupees
W2: 45 rupees
W1: 50 rupees

A user with the Remote Bomb augment is capable of producing bombs which lack a fuse entirely, but can instead be detonated telepathically. Once the Bomb is produced, the user can mentally trigger it to detonate at point within the next five minutes or so. This mental trigger is only capable of affecting up to three separate bombs, all of which must be triggered simultaneously.

Water Bomb

Water Bomb
Additional
Fields
Water
Additional
Cost
Lowest Cost

C5: 10 rupees
C4: 15 rupees
C3: 20 rupees
C2: 25 rupees
C1: 30 rupees

A user with this augment can produce Bombs from his Bomb Bag which continue to function underwater, their fuses remaining lit. Such Bombs may have aesthetic changes, and often are designed to resemble aquatic creatures or are adorned with scales, but are otherwise functionally identical to regular Bombs. Water Bombs can be used in tandem with any other augments to the Bomb Bag.

Trivia

  • A Powder Keg Supply can provide the user with a supply of much larger and powerful bombs, but also has as much higher price.
  • The Bomb Bag treasure canonically appears in the Zelda series, initially in The Legend of Zelda. More information about the canonical version of this treasure can likely be found on Zelda Wiki. Bomb Arrow first appeared in Link's Awakening, Bomb Flower initially appeared in Ocarina of Time, Remote Bombs intially appeared in The Minish Cap, and Water Bombs initially appeared in Twilight Princess.
  • Blast Coating and Powder Charge were both original creations of one of Hyrule Castle's members, WillowtheWhisp.
  • Jelly Bomb was an original creation of Ribitta.
Hero's Choice Treasures
Power Bomb Bag · Fire Breath · Helm Splitter · Hookshot · Iron Boots · Mirror Shield · Power Beam · Spin Attack
Wisdom Blizzard · Electric Aura · Fire Enchantment · Ice Enchantment · Magic Bolt · Rejuvenation · Sonata of Soothing · Summon Keese
Courage Beetle · Barrier · Boomerang · Hover Boots · Mini Bombs · Needle Storm · Roc's Feather · Song of Healing · Song of Storms
General Adventure Pouch · Bottomless Bottle · Combat Companion · Craft · Deku Nuts · Goron Tunic · Kinstone · Lens of Truth · Mount · Profession · Red Potion · Spark · Zora Tunic