Difference between revisions of "Barrier"

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(Created page with "{{TB |field1=Protect |field2=Sheikah |cost=5 |PWC=C |form=Spell |intent=Defensive}} '''Barrier''' is a widely useful defensive spell{{Perk|Sheikah|nos=nos}} At will, the cast...")
 
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{{TB
 
{{TB
|field1=Protect
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|field1=Force
|field2=Sheikah
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|field2=Protect
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|field3=Sheikah
 
|cost=5
 
|cost=5
 
|PWC=C
 
|PWC=C
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'''Barrier''' is a widely useful defensive spell{{Perk|Sheikah|nos=nos}}
 
'''Barrier''' is a widely useful defensive spell{{Perk|Sheikah|nos=nos}}
  
At will, the caster can outstretch her palm to summon a semitransparent hemisphere immediately in front of her fingertips.  This hemisphere has a diameter slightly greater than the caster's height; the hue is commonly blue, but its exact color varies with the caster.  Normally, this "barrier" only flicks into existence for less than a second.  For the duration of the barrier's existence, most physical or magical effects cannot penetrate it, but will instead be pushed away to the extremities of the barrier.  [[Fire|Fireball]]s will be pushed out of the way, sword blows will be deflected, and so forth.  Generally, the barrier only has enough strength to ward a single attack of decent power.  Two simultaneous potent attacks, or any single force on par with an [[:Category:Offensive Intent|Offensive]] [[:Category:Major Treasures|Major Treasure]], is capable of shattering the barrier and proceeding through it.
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At will, the caster can outstretch her palm to summon a semitransparent hemisphere immediately in front of her fingertips.  This hemisphere has a diameter slightly greater than the caster's height; the hue is commonly blue, but its exact color varies with the caster.  Normally, this "barrier" only flicks into existence for less than a second.  For the duration of the barrier's existence, most physical or magical effects cannot penetrate it, but will instead be pushed away to the extremities of the barrier.  [[Fire|Fireball]]s will be pushed out of the way, sword blows will be deflected, and so forth.  Generally, the barrier only has enough strength to ward a single attack of decent power.  Two simultaneous potent attacks, or any single force on par with an [[:Category:Offensive Intent|Offensive]] [[:Category:Major Treasures|Major Treasure]], is capable of shattering the barrier and proceeding through it.  Of course, any attack which doesn't strike the manifested barrier is not prevented.
  
 
Any force which continuously exerts against the barrier, such as a continuous stream of [[Fire Breath]], ironically causes the barrier to continue to persist so long as the user holds up her palm, rather than disappear as quickly as it normally does.  Under such conditions, the barrier can continue to resist a continuous attack for nearly a minute's time, but will still crumble if it is subjected to an additional attack within the duration of the continuous attack.
 
Any force which continuously exerts against the barrier, such as a continuous stream of [[Fire Breath]], ironically causes the barrier to continue to persist so long as the user holds up her palm, rather than disappear as quickly as it normally does.  Under such conditions, the barrier can continue to resist a continuous attack for nearly a minute's time, but will still crumble if it is subjected to an additional attack within the duration of the continuous attack.
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==Trivia==
 
==Trivia==
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* [[Shield Breaker]] is one of the few capabilities which can explicitly break through a properly executed barrier.
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* This treasure's capability to provide momentary, nearly invincible protection is similar to [[Brace]] or [[Split]].
 
* {{Original|creator=Guy}}  It is based roughly on an ability used by Impa in ''Skyward Sword.''
 
* {{Original|creator=Guy}}  It is based roughly on an ability used by Impa in ''Skyward Sword.''
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{{clear}}
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{{choice}}
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{{RacePerks|sheikah=impa}}

Latest revision as of 14:50, 7 November 2013

Barrier
Type Defensive Spell
Fields Force, Protect, Sheikah
Cost High Cost

C5: 55 rupees
C4: 65 rupees
C3: 75 rupees
C2: 85 rupees
C1: 95 rupees
Rent: 15 rupees

Barrier is a widely useful defensive spell, and a racial perk for Sheikah. As such, a Sheikah can choose to gain it as a perk upon character creation. If a Sheikah chooses to gain this perk at some point after creation, the perk costs 15 rupees less than the listed cost.

At will, the caster can outstretch her palm to summon a semitransparent hemisphere immediately in front of her fingertips. This hemisphere has a diameter slightly greater than the caster's height; the hue is commonly blue, but its exact color varies with the caster. Normally, this "barrier" only flicks into existence for less than a second. For the duration of the barrier's existence, most physical or magical effects cannot penetrate it, but will instead be pushed away to the extremities of the barrier. Fireballs will be pushed out of the way, sword blows will be deflected, and so forth. Generally, the barrier only has enough strength to ward a single attack of decent power. Two simultaneous potent attacks, or any single force on par with an Offensive Major Treasure, is capable of shattering the barrier and proceeding through it. Of course, any attack which doesn't strike the manifested barrier is not prevented.

Any force which continuously exerts against the barrier, such as a continuous stream of Fire Breath, ironically causes the barrier to continue to persist so long as the user holds up her palm, rather than disappear as quickly as it normally does. Under such conditions, the barrier can continue to resist a continuous attack for nearly a minute's time, but will still crumble if it is subjected to an additional attack within the duration of the continuous attack.

The caster cannot cast this spell within a full minute of her last barrier disappearing.

Trivia

  • Shield Breaker is one of the few capabilities which can explicitly break through a properly executed barrier.
  • This treasure's capability to provide momentary, nearly invincible protection is similar to Brace or Split.
  • The Barrier treasure is an original creation by one of Hyrule Castle's members. Its concept is credited to Guy. It is based roughly on an ability used by Impa in Skyward Sword.


Hero's Choice Treasures
Power Bomb Bag · Fire Breath · Helm Splitter · Hookshot · Iron Boots · Mirror Shield · Power Beam · Spin Attack
Wisdom Blizzard · Electric Aura · Fire Enchantment · Ice Enchantment · Magic Bolt · Rejuvenation · Sonata of Soothing · Summon Keese
Courage Beetle · Barrier · Boomerang · Hover Boots · Mini Bombs · Needle Storm · Roc's Feather · Song of Healing · Song of Storms
General Adventure Pouch · Bottomless Bottle · Combat Companion · Craft · Deku Nuts · Goron Tunic · Kinstone · Lens of Truth · Mount · Profession · Red Potion · Spark · Zora Tunic


Racial Perks
Sheikah Foreign Language (Innate) · Barrier · Deku Nut Supply · Hylian Heritage · Mask of Truth · Needle Storm · Pirate's Charm
Universal Adventure Pouch · Bonus Treasure · Business · Exception · Rupee Riches · Specialty · Unusual Background3