Difference between revisions of "Combat Companion"
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A '''Combat Companion''' is an animal, monster, or other creature of subhuman intelligence which has been trained to assist in combat, and can serve as a character's [[companion]]. Notably, the cost of this treasure increases by 50 rupees for every Combat Companion or [[Unique Companion]] the user already possesses. | A '''Combat Companion''' is an animal, monster, or other creature of subhuman intelligence which has been trained to assist in combat, and can serve as a character's [[companion]]. Notably, the cost of this treasure increases by 50 rupees for every Combat Companion or [[Unique Companion]] the user already possesses. | ||
− | A combat companion is roughly defined as a common (not unique) | + | A combat companion is roughly defined as a common (not unique) beast of some sort, which is smaller than a typical [[Hylian]]. It is loyal and trained for combat, but would not consistently take down a combat-trained [[Moblin]] in a one-on-one battle. This companion does not have supernatural or extraordinary abilities for a creature of its kind. Reasonable examples include a wolfos, an attack dog, an octorok, or a tektite. (A [[Picori]] character should have an appropriately-sized combat companion; that is, no larger than a Picori.) |
− | The combat companion's size should prevent it from allowing it to be ridden by a Hylian-sized humanoid, but the combat companion can be used by smaller creatures if it sized to do. A lightweight Kokiri could arguably ride a trained wolfos, for instance. Training a combat companion to be regularly used as a mount, however, increases its rupee cost by 20. | + | The combat companion's size should prevent it from allowing it to be ridden by a Hylian-sized humanoid, but the combat companion can be used by smaller creatures if it sized to do. A lightweight Kokiri could arguably ride a trained wolfos, for instance. Training a combat companion to be regularly used as a mount in this way, however, increases its rupee cost by 20; otherwise, the companion could rarely be ridden for more than brief period or wouldn't follow the rider's directions. |
− | If a combat companion gains its own treasure(s), somehow becomes large enough to carry a Hylian, | + | If a combat companion gains its own treasure(s), somehow becomes large enough to carry a Hylian, in some way becomes extraordinary for its species, or increases drastically in combat strength, it must become a [[Unique Companion]]. (A Unique Companion is usually a [[:Category:Major Treasures|Major]] treasure.) If the companion is none of these things, and isn't notably useful in combat, it may be considered a [[pet]] instead of a Combat Companion. A pet does not constitute a treasure, and can be obtained freely. [[Category:Canonical Treasures]] |
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Revision as of 21:56, 17 November 2013
Combat Companion | |
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Type | Companion |
Cost | 65 or 85 rupees |
A Combat Companion is an animal, monster, or other creature of subhuman intelligence which has been trained to assist in combat, and can serve as a character's companion. Notably, the cost of this treasure increases by 50 rupees for every Combat Companion or Unique Companion the user already possesses.
A combat companion is roughly defined as a common (not unique) beast of some sort, which is smaller than a typical Hylian. It is loyal and trained for combat, but would not consistently take down a combat-trained Moblin in a one-on-one battle. This companion does not have supernatural or extraordinary abilities for a creature of its kind. Reasonable examples include a wolfos, an attack dog, an octorok, or a tektite. (A Picori character should have an appropriately-sized combat companion; that is, no larger than a Picori.)
The combat companion's size should prevent it from allowing it to be ridden by a Hylian-sized humanoid, but the combat companion can be used by smaller creatures if it sized to do. A lightweight Kokiri could arguably ride a trained wolfos, for instance. Training a combat companion to be regularly used as a mount in this way, however, increases its rupee cost by 20; otherwise, the companion could rarely be ridden for more than brief period or wouldn't follow the rider's directions.
If a combat companion gains its own treasure(s), somehow becomes large enough to carry a Hylian, in some way becomes extraordinary for its species, or increases drastically in combat strength, it must become a Unique Companion. (A Unique Companion is usually a Major treasure.) If the companion is none of these things, and isn't notably useful in combat, it may be considered a pet instead of a Combat Companion. A pet does not constitute a treasure, and can be obtained freely.