Difference between revisions of "Power Beam"

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|form=Technique
 
|form=Technique
 
|field1=Cut
 
|field1=Cut
|field2=Force
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|field2=Darknut
|field3=Projectile
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|field3=Fist
|field4=WeaponBase}}
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|field4=Force
'''Power Beam''' is an offensive technique.  When the user is unscratched from battle and filled with vigor, he can focus his strength and energy into a held melee weapon, or his fists.  Doing so enables him to unleash a potent beam from the weapon in whichever direct it is swung or thrust, and do so repeatedly until he sustains damage.  The beam varies widely in appearance, but shoots straight, and has roughly half the impact the weapon itself would have.  This projectile can travel up to 30 feet (or 10 meters), or until it strikes a target, immediately which point it vanishes.
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|field5=Lynel
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|field6=Projectile
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|field7=WeaponBase}}
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'''Power Beam''' is an offensive technique popular among swordsmen.  When the user is unscratched from battle and filled with vigor, he can focus his strength and energy into a held melee weapon, or his fists.  Doing so enables him to unleash a potent beam from the weapon in whichever direct it is swung or thrust, and do so repeatedly until he sustains damage.  The beam varies widely in appearance, but shoots straight, and has roughly half the impact the weapon itself would have.  This projectile can travel up to 30 feet (or 10 meters), or until it strikes a target, at which point it immediately vanishes.  The user cannot create more than one of these beams at a time, and as such must wait for the projectile to vanish before spawning another.
  
Other treasures treat this projectile as though it was produced from a [[:Category:Spells|spell]].
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If the user has a weapon-based enchantment spell, such as [[Fire Enchantment]] or [[Shadow Enchantment]], it can be applied to the projectiles produced through Power Beam.  Similarly, if the weapon used to produce a Power Beam has an [[Elemental Gem]], the power of the gem can be specifically applied to the projectile as if it was the weapon.
  
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This treasure is a [[racial perk]] for both {{r|Lynel}}s and {{r|Darknut}}s.  As such, a member of either race can choose to gain it as a perk upon character creation.  Unlike other beings, both Lynels and Darknuts have the mysterious ability to use this technique even while injured.
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{{clear}}
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==Constant Augment==
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{{TB
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|augment=yes
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|title=Constant Augment
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|PWC=P
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|cost=4}}
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This augment allows you to use '''Power Beam''' regardless of physical health or wounds. If you have both Power Beam and [[Peril Beam]], you gain a 15 rupee discount on this augment.
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{{clear}}
 
==Trivia==
 
==Trivia==
 
* A similar beam can be produced under different conditions with the [[Peril Beam]] technique.
 
* A similar beam can be produced under different conditions with the [[Peril Beam]] technique.
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* {{PAGENAME}} produces one of several [[:Category:Projectile Field|projectiles]] that can be guided or deflected by a [[Cane of Mago]].
 
* {{Canon|The Legend of Zelda}}
 
* {{Canon|The Legend of Zelda}}
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{{Choice}}
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{{RacePerks|lynel=ya|darknut=yo|collapsed=ye}}

Latest revision as of 11:10, 26 August 2018

Power Beam
Type Offensive Technique
Fields Cut, Darknut, Fist, Force, Lynel, Projectile, WeaponBase
Cost Low Cost

P5: 30 rupees
P4: 35 rupees
P3: 40 rupees
P2: 45 rupees
P1: 50 rupees
Rent: 10 rupees

Power Beam is an offensive technique popular among swordsmen. When the user is unscratched from battle and filled with vigor, he can focus his strength and energy into a held melee weapon, or his fists. Doing so enables him to unleash a potent beam from the weapon in whichever direct it is swung or thrust, and do so repeatedly until he sustains damage. The beam varies widely in appearance, but shoots straight, and has roughly half the impact the weapon itself would have. This projectile can travel up to 30 feet (or 10 meters), or until it strikes a target, at which point it immediately vanishes. The user cannot create more than one of these beams at a time, and as such must wait for the projectile to vanish before spawning another.

If the user has a weapon-based enchantment spell, such as Fire Enchantment or Shadow Enchantment, it can be applied to the projectiles produced through Power Beam. Similarly, if the weapon used to produce a Power Beam has an Elemental Gem, the power of the gem can be specifically applied to the projectile as if it was the weapon.

This treasure is a racial perk for both Lynels and Darknuts. As such, a member of either race can choose to gain it as a perk upon character creation. Unlike other beings, both Lynels and Darknuts have the mysterious ability to use this technique even while injured.

Constant Augment

Constant Augment
Additional
Cost
Normal Cost

P5: 40 rupees
P4: 50 rupees
P3: 60 rupees
P2: 70 rupees
P1: 80 rupees

This augment allows you to use Power Beam regardless of physical health or wounds. If you have both Power Beam and Peril Beam, you gain a 15 rupee discount on this augment.

Trivia

  • A similar beam can be produced under different conditions with the Peril Beam technique.
  • Power Beam produces one of several projectiles that can be guided or deflected by a Cane of Mago.
  • The Power Beam treasure canonically appears in the Zelda series, initially in The Legend of Zelda. More information about the canonical version of this treasure can likely be found on Zelda Wiki.


Hero's Choice Treasures
Power Bomb Bag · Fire Breath · Helm Splitter · Hookshot · Iron Boots · Mirror Shield · Power Beam · Spin Attack
Wisdom Blizzard · Electric Aura · Fire Enchantment · Ice Enchantment · Magic Bolt · Rejuvenation · Sonata of Soothing · Summon Keese
Courage Beetle · Barrier · Boomerang · Hover Boots · Mini Bombs · Needle Storm · Roc's Feather · Song of Healing · Song of Storms
General Adventure Pouch · Bottomless Bottle · Combat Companion · Craft · Deku Nuts · Goron Tunic · Kinstone · Lens of Truth · Mount · Profession · Red Potion · Spark · Zora Tunic