Bomb Bag
Bomb Bag | |
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Type | Offensive Mechanical Item |
Fields | Bomb, Goron, Supply, Trap |
Cost | High Cost P5: 55 rupees |
A Bomb Bag, also known as a Bomb Supply, appears as small satchel, comparable in size to a honeydew or small watermelon, which can be attached to a belt or backpack. At any given time, the user can reach into this sack to inexplicably pull out a fist-sized bomb, which is already lit with a fuse normally lasting about five seconds. When the fuse runs out, the bomb will explode violently. It will also explode with a phenomenally hard impact, or intense heat as from open flames. With proper preparation, the user can make a bomb with a longer or shorter fuse, or pull out a bomb which isn't automatically lit. Neither the bag, nor anything inside it, will explode from exposure to heat or impacts.
Strangely, this sack only functions when an individual bomb is pulled out one or two at any given time. The user cannot simply dump out the would-be contents of the sack, and cannot pull out another bomb until either the last bomb has detonated or five seconds have passed.
This treasure is a racial perk for Gorons. As such, a Goron can choose to gain it as a perk upon character creation. If a Goron chooses to gain this perk at some point after creation, the perk costs 15 rupees less than the listed cost.
A sufficiently skilled Botanist is able to craft a Bomb Bag using 2 Bomb Seeds, 2 Compact Seeds, and 1 Dodongo Hide. A Botanist can also craft various Potions which enhance bombs, mostly using Bomb Seeds.
Enchanted Bombs
An elemental enchantment can be applied to a bomb, causing the explosion to detonate with the power of the chosen enchantment. The user must have the appropriate enchantment spell in her possession to enchant the bomb, and the normal limits on using the enchantment apply. Specifically, any one of the following enchantments can be used, if the user possesses it:
- Fire Enchantment: causes a particularly fiery explosion
- Force Enchantment or Wind Enchantment: causes a particularly concussive blast, blowing back those caught in the blast zone
- Ice Enchantment: causes a magically cold enchantment, capable of freezing those in the blast zone
- Light Enchantment: causes a blindingly bright explosion, dealing Light damage to those in the blast zone
- Shadow Enchantment: causes an eerily dark explosion, dealing Shadow damage to those in the blast zone
- Shock Enchantment: causes an explosion of electric sparks, electrocuting those in the blast zone
Augment
Water Bomb | |
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Additional Fields |
Water |
Additional Cost |
10 rupees |
The user can gain the Water Bomb augment simultaneously with the original treasure for an additional cost, or as a separate treasure at a later time. A user with this augment can produce Bombs from his Bomb Bag which continue to function underwater, their fuses remaining lit. Such Bombs may have aesthetic changes, and often are designed to resemble aquatic creatures or are adorned with scales, but are otherwise functionally identical to regular Bombs.
Trivia
- A Bomb Bag is one of several treasures that can serve as the prerequisite for the Bomb Arrow, Remote Bomb, Landmine, and Powder Charge techniques.
- A Powder Keg Supply can provide the user with a supply of much larger and powerful bombs, but also has as much higher price.
- Much less expensive Mini Bombs or a Bomb Seed Supply can be used to create smaller, less damaging explosions.
- A less costly Bomb Flower can also be used to produce bombs, but a Bomb Flower is stationary.
- Bombs canonically appear in the Zelda series, initially in The Legend of Zelda. Water Bombs initially appeared in Twilight Princess. More information about the canonical versions of these items can likely be found on Zelda Wiki.
Racial Perks | |
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Goron | Stone Skin (Innate) · Bomb Bag · Down to Earth · Goron Punch · Goron Roll · Power Lift · Smith · Warrior's Training |
Universal | Adventure Pouch · Bonus Treasure · Business · Exception · Rupee Riches · Specialty · Unusual Background3 |